What better way to cheer oneself up than push some paint around the screen. Preparing graphics for the next part of the piece turned out to be fun and quite therapeutic. Animated texture – dancing loops – makes the text interesting by itself. Beware, your eyes can get all loopy!
I animated the reveal of STAY using flying blobs, the reveal technique from Evan Adams and generated with Trapcode Particular particles. Hopefully the amount of manual labout and patience it took will pay off and result in a visually interesting motion.
In the last few days I’ve learnt a thing or two about using AnimDessin2 for cel animation. I brought the drawn in Animate flames into Photoshop so I could use its amazing brushes for colouring my fire. The fire is done and so am I! At least for now.
I am done with the animation in Adobe Animate and wonder how to go around colouring it.
I keep working on a little cel animation project in Adobe Animate and learn the advantages and disadvantages of animating “straight ahead”.
My first attempt at cel animation in Adobe Animate.
Many cups of coffee and hours of podcasts later I am finally done with the primary splatter for my letter morph. It’s time to move to other fun details. In the process I came up with a rather cool reveal for “STAY”. It’s gonna be very COOL!
Working on details for so long makes me lose some of the motivation but I making my way through the splatter. One more letter is done! I find my fire in planning on how to bring “STAY” on stage.
Today I animated yet another blob in a so popular today style reminding of the traditional cel animation. The catch? This one is done entirely in After Effects, with little effort and literally within minutes. Fly on, blob, fly on!
Flying liquidy blobs seem to be everywhere possibly because they are such fun to watch. So I animated myself a blob inside After Effects. It’s fun but it needs more detail to look even more credible. It’s on my “To do next” list!