It’s possible and in fact quite simple to make faux 3D satellites in AfterEffects. If you know how. This piece of animation is inspired by the vastness of space and the idea of being in an orbit.
What better way to cheer oneself up than push some paint around the screen. Preparing graphics for the next part of the piece turned out to be fun and quite therapeutic. Animated texture – dancing loops – makes the text interesting by itself. Beware, your eyes can get all loopy!
I animated the reveal of STAY using flying blobs, the reveal technique from Evan Adams and generated with Trapcode Particular particles. Hopefully the amount of manual labour and patience it took will pay off and result in a visually interesting motion.
I am done with the animation in Adobe Animate and wonder how to go around colouring it.
Many cups of coffee and hours of podcasts later I am finally done with the primary splatter for my letter morph. It’s time to move to other fun details. In the process I came up with a rather cool reveal for “STAY”. It’s gonna be very COOL!
Working on details for so long makes me lose some of the motivation but I making my way through the splatter. One more letter is done! I find my fire in planning on how to bring “STAY” on stage.
Today I animated yet another blob in a so popular today style reminding of the traditional cel animation. The catch? This one is done entirely in After Effects, with little effort and literally within minutes. Fly on, blob, fly on!
Sometimes instant gratification is called for. I whipped myself some colorful lines smoothly moving through 3D space in a matter of minutes with a simple to follow tutorial from MATTRUNKS and Trapcode 3D Stroke for After Effects. Guess what – I want more. Soon!
Adding slpatter to the letters helps to emphasise the movement and make the animation look more fun. The downside is it took me 10 hours to only do it for the first two letters. Definately not the “quick and dirty” way but it’s worth it!
The last letter pair – “T” into “O” – is done and it’s time to think of stylizing the letters and the background. Now that the most tedious and hard part is done, I long to give cel animation a proper try.
- Page 1 of 2